Threadville Fuse Collection Puzzle
Guide to finding all seven fuses and restoring power in Threadville Act 1 while evading Rocky during night patrol.
Fuse Hunt Basics
Night falls after town minigame phase and triggers Rocky hostile patrol with purple aura and loud footsteps. Your objective is collecting seven fuses scattered around the lake, town square outskirts, and near the power box marked on HUD. Each fuse must be picked up and delivered to the power box interface.
If Rocky catches you during fuse collection, Act 1 resets to an earlier checkpoint—typically prologue flow. This punishes rushed routing. Learn patrol timing and hiding spots documented on the map and hide-from-Rocky guide before attempting speed runs.
Inventory and Camera Stun
Inventory slots fill with Carrot, Camera, Tea from optional minigames plus multiple fuses. You may need multiple trips between fuse spawns and power box if slots overflow. Equip fuses before interacting with box terminals.
Charlotte tetherball minigame grants Camera with stun usable on Rocky. One well-timed stun creates escape window when intercepted between distant fuse spawns. Practice stun once during first fuse pickup if you completed Charlotte challenge earlier.
Power Box Activation
After all seven fuses install, interact with power box to restore town electricity. Power unlocks market exterior puzzle access, interior lighting, and subsequent Pierre Worm arcs. HUD should confirm completion before leaving fuse zone.
Post-power, hopscotch market code becomes relevant—visit town square board before door entry if not documented already.