Threadville Market Map

Pierre market district map for Threadville Act 1: exterior door, interior Worm quests, and apple-dirt task areas.

Market Exterior

Market building exterior features color-coded keypad for hopscotch four-digit entry after power restoration. Door remains locked until seven fuses activate town electricity. Approach keypad only after confirming power box completion on HUD.

Apple orchard and dirt hill zones for Worm tasks sit north and south of market exterior per walkthrough market-puzzles chapter. Rocky patrols exterior paths during lunchbox phase—time trips carefully.

Market Interior

Interior unlocks after successful hopscotch entry. Pierre vendors and Worm story NPCs advance apple bucket, dirt pile, and dialogue beats toward treehouse lunchbox progression. Coffee and Cupcake props support lore atmosphere documented on items pages.

Interior provides temporary refuge from exterior Rocky routes during early Worm interactions—do not assume permanent safe zone during later Act 1 escalation.

Related Pages

FAQ

Door before power?
Will not open—complete fuse puzzle first.
Apple trees location?
North of market exterior—shake trees one apple at a time into bucket.
Dirt piles?
Glowing hills south of market—one pile per trip.
Pierre inside?
After hopscotch unlock—see Pierre character page.
Worm quests?
Interior and exterior task chain toward lunchbox arc.
Hopscotch help?
Dedicated hopscotch puzzle page.